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View Full Version : Question about Multiclienting, help please!



Shanera
03-20-2012, 00:41
Hello,

I am a strange person and a strange Tibia player, please do not think I lie or troll

I'm here to ask to all players, advanced and not so advanced, any knowledge you have will help.

What are the computer's both hardware and software, properties or configurations, or what are the bot's application techniques, that defines my performance of using Multiclient? (In the meaning of using more MC's)

I already know that some bots(only packet bots?) can use a technique of framerate reducing while minimized, maybe you can tell a little more about how it works.
I was also told that my video card also plays a important role on my MCing computer performance, maybe you can tell me how important it is.

Any knowledge on this topic will help me considering which bot's to use for mass MCing!!!

Thanks in advance

Shanera
03-21-2012, 17:17
To make things easier, maybe someone can help me telling more about how does these things below influenciate my MCing performance:

Tibia options framerate limit reduced to 10
Tibia minimized without any bot
Deactivating light effects
Tibia mode on Directx 5 / Directx 9 / OpenGL

Blackd MC / Neomc
Bot manipulation of framerate reduction to 0 or 1 with tibia minimzed

Windows's reduction of Tibia's process priority
Monitor's resolution configuration / color(16/32mbit) configuration

Zmulan
04-24-2012, 20:12
To make things easier, maybe someone can help me telling more about how does these things below influenciate my MCing performance:

Tibia options framerate limit reduced to 10
Tibia minimized without any bot
Deactivating light effects
Tibia mode on Directx 5 / Directx 9 / OpenGL

Blackd MC / Neomc
Bot manipulation of framerate reduction to 0 or 1 with tibia minimzed

Windows's reduction of Tibia's process priority
Monitor's resolution configuration / color(16/32mbit) configuration

I don't really understand the question but lets give it a try :)

Tibia options framerate limit reduced to 10
Simply limits the client to draw a maximum of 10 frames per second, the graphic will appear not so smooth, hence the video card won't need as much resources for Tibia.
The clients minimum limit is 10, but this can be pushed by cheats (read further down)..

Tibia minimized without any bot
Windows 7 is much better than XP when it comes to saving CPU-usage when minimizing windows.
Just be sure to actually minimize Tibia, not just clicking the taskbar icon...Strange exactly why it works this way, but thats how it works anyway :p

Deactivating light effects
Hardly thinks that this effects computer usage much at all.. maybe for really slow computers

Tibia mode on Directx 5 / Directx 9 / OpenGL
It differs from every graphic card but most semi-new cards works best with dx9.

Blackd MC / Neomc
Well, MC as MC :p Guess the only difference is the way they are made to avoid detection for auto-ban.
But has no impact on performance once the client is running.

Bot manipulation of framerate reduction to 0 or 1 with tibia minimzed
Of course, the best way if you are using many MC's is to run them at as low FPS as possible, by using cheats you can push the client limit (10) down to 0.1...(0 would stop the graphics from updating at all, if its even possible to set it to exactly zero) Also, if using windows 7 minimizing them + 0 fps will cause it use almost no resources from your graphic card, the memory usage will still be the same though. So as long as you have enough memory for all MC's it shouldnt be any problems. Tibia isn't using very much memory anyway...

To explain how it works, in short: you change the FPS value by writing directly to Tibias memory, since the client limit is 10 - you bypass that with this technique.

Windows's reduction of Tibia's process priority
Personally, I never noticed any difference at all when switching between different priority levels, however it might make difference to your CPU if you're running a lot of MCs.

Monitor's resolution configuration / color(16/32mbit) configuration
I always noted a small performance gain when using 16bit over 32bit, but its not much difference at all
For mass MC i suggest 16 bit though.

I did some mass MC tests, and here's the conclusion:
Use windows 7, minimize all the MC's - will cause almost no CPU usage
The amount of memory on your graphic card will limit how many MC's you can open. I could start around 50 clients with 512mb gpu memory) so rougly 10mb/client. When that's exceeded you will get "video surface allocation failed - error"
RAM usage will also limit you, but since the computer will start using the hard drive (virtual memory) when it runs out of RAM, this wont be a big problem for mass MC (except it will be really slow, ofc)

In short: graphic card memory is most likely the limit of how many MC's you will be able to run.
Doesn't matter if you set them to 0 fps.