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How to insert tile id into ammo slot on client side?
Hi I would like to get-to-know how to inject itemid like bolt/arrows/platinum coin to client using tools into ammo slot.
Without actually moving existing items. This is for OTS 7.6
// Player would not have any of the item, just want to see it for test, on my ots project and start hardening my scripts; but keep functionality there. I fear for platinum / crystal coin change, when function is called on client action use it may cause server to create new 100gold or 100 plat.
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